/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is IBM Corporation * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Aaron Leventhal * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsARIAMap_H_ #define _nsARIAMap_H_ #include "prtypes.h" #include "nsAccessibilityAtoms.h" // Name mapping rule: can the name be computed from descendants? enum ENameRule { // eNameLabelOrTitle: // Collect name from: // 1) The content subtrees pointed to by labelledby // which contains the IDs for the label content, or if unspecified // 2) The title attribute if specified eNameLabelOrTitle, // eNameOkFromChildren // Collect name from: // 1) The content subtrees pointed to by labelledby // which contains the IDs for the label content, or if un specified // 2) The text and text equivalents from descendents, // as well as the value of controls, collected in depth-first order, or if empty // 3) The title attribute if specified eNameOkFromChildren }; // Is nsIAccessible value supported for this role or not? enum EValueRule { eNoValue, eHasValueMinMax // Supports value, min and max from aria-valuenow, aria-valuemin and aria-valuemax }; // Should we expose action based on the ARIA role? enum EActionRule { eNoAction, eActivateAction, eClickAction, eCheckUncheckAction, eJumpAction, eOpenCloseAction, eSelectAction, eSwitchAction }; // Used for an nsStateMapEntry if a given state attribute supports "true" and "false" #define kBoolState 0 // Used in nsRoleMapEntry.state if no nsIAccessibleStates are automatic for a given role #define kNoReqStates 0 // For this name and value pair, what is the nsIAccessibleStates mapping. // nsStateMapEntry.state struct nsStateMapEntry { nsIAtom** attributeName; // nsnull indicates last entry in map const char* attributeValue; // magic value of kBoolState (0) means supports "true" and "false" PRUint32 state; // If match, this is the nsIAccessibleStates to map to }; // For each ARIA role, this maps the nsIAccessible information struct nsRoleMapEntry { // ARIA role: string representation such as "button" const char *roleString; // Role mapping rule: maps to this nsIAccessibleRole PRUint32 role; // Name mapping rule: how to compute nsIAccessible name ENameRule nameRule; // Value mapping rule: how to compute nsIAccessible value EValueRule valueRule; // Action mapping rule, how to expose nsIAccessible action EActionRule actionRule; // Automatic state mapping rule: always include in nsIAccessibleStates PRUint32 state; // or kNoReqStates if no nsIAccessibleStates are automatic for this role. // ARIA properties supported for this role // (in other words, the aria-foo attribute to nsIAccessibleStates mapping rules) // Currently you cannot have unlimited mappings, because // a variable sized array would not allow the use of // C++'s struct initialization feature. nsStateMapEntry attributeMap1; nsStateMapEntry attributeMap2; nsStateMapEntry attributeMap3; nsStateMapEntry attributeMap4; nsStateMapEntry attributeMap5; nsStateMapEntry attributeMap6; nsStateMapEntry attributeMap7; nsStateMapEntry attributeMap8; }; /** * These are currently initialized (hardcoded) in nsARIAMap.cpp, * and provide the mappings for WAI-ARIA roles and properties using the * structs defined in this file. */ struct nsARIAMap { /** * Array of supported ARIA role map entries and its length. */ static nsRoleMapEntry gWAIRoleMap[]; static PRUint32 gWAIRoleMapLength; /** * Landmark role map entry. Used when specified ARIA role isn't mapped to * accessibility API. */ static nsRoleMapEntry gLandmarkRoleMap; /** * Empty role map entry. Used by accessibility service to create an accessible * if the accessible can't use role of used accessible class. For example, * it is used for table cells that aren't contained by table. */ static nsRoleMapEntry gEmptyRoleMap; /** * State map of ARIA states applied to any accessible not depending on * the role. */ static nsStateMapEntry gWAIUnivStateMap[]; }; #endif