/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Author: Aaron Leventhal (aaronl@netscape.com) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsHTMLAreaAccessible.h" #include "nsIServiceManager.h" #include "nsIDOMElement.h" #include "nsIDOMHTMLAreaElement.h" #include "nsIFrame.h" #include "nsIImageFrame.h" #include "nsIImageMap.h" //////////////////////////////////////////////////////////////////////////////// // nsHTMLAreaAccessible nsHTMLAreaAccessible:: nsHTMLAreaAccessible(nsIDOMNode *aDomNode, nsIAccessible *aParent, nsIWeakReference* aShell): nsHTMLLinkAccessible(aDomNode, aShell) { } //////////////////////////////////////////////////////////////////////////////// // nsIAccessible NS_IMETHODIMP nsHTMLAreaAccessible::GetName(nsAString & aName) { aName.Truncate(); if (IsDefunct()) return NS_ERROR_FAILURE; if (mRoleMapEntry) { nsresult rv = nsAccessible::GetName(aName); NS_ENSURE_SUCCESS(rv, rv); if (!aName.IsEmpty()) return NS_OK; } nsCOMPtr content(do_QueryInterface(mDOMNode)); if (!content->GetAttr(kNameSpaceID_None, nsAccessibilityAtoms::alt, aName) && !content->GetAttr(kNameSpaceID_None, nsAccessibilityAtoms::title, aName)) { return GetValue(aName); } return NS_OK; } NS_IMETHODIMP nsHTMLAreaAccessible::GetDescription(nsAString& aDescription) { aDescription.Truncate(); // Still to do - follow IE's standard here nsCOMPtr area(do_QueryInterface(mDOMNode)); if (area) area->GetShape(aDescription); return NS_OK; } NS_IMETHODIMP nsHTMLAreaAccessible::GetFirstChild(nsIAccessible **aChild) { NS_ENSURE_ARG_POINTER(aChild); *aChild = nsnull; return NS_OK; } NS_IMETHODIMP nsHTMLAreaAccessible::GetLastChild(nsIAccessible **aChild) { NS_ENSURE_ARG_POINTER(aChild); *aChild = nsnull; return NS_OK; } NS_IMETHODIMP nsHTMLAreaAccessible::GetChildCount(PRInt32 *aCount) { NS_ENSURE_ARG_POINTER(aCount); *aCount = 0; return NS_OK; } NS_IMETHODIMP nsHTMLAreaAccessible::GetBounds(PRInt32 *x, PRInt32 *y, PRInt32 *width, PRInt32 *height) { // Essentially this uses GetRect on mAreas of nsImageMap from nsImageFrame *x = *y = *width = *height = 0; nsPresContext *presContext = GetPresContext(); NS_ENSURE_TRUE(presContext, NS_ERROR_FAILURE); nsCOMPtr ourContent(do_QueryInterface(mDOMNode)); NS_ENSURE_TRUE(ourContent, NS_ERROR_FAILURE); nsIFrame *frame = GetFrame(); NS_ENSURE_TRUE(frame, NS_ERROR_FAILURE); nsIImageFrame *imageFrame; nsresult rv = frame->QueryInterface(NS_GET_IID(nsIImageFrame), (void**)&imageFrame); NS_ENSURE_SUCCESS(rv, rv); nsCOMPtr map; imageFrame->GetImageMap(presContext, getter_AddRefs(map)); NS_ENSURE_TRUE(map, NS_ERROR_FAILURE); nsRect rect, orgRectPixels; rv = map->GetBoundsForAreaContent(ourContent, presContext, rect); NS_ENSURE_SUCCESS(rv, rv); *x = presContext->AppUnitsToDevPixels(rect.x); *y = presContext->AppUnitsToDevPixels(rect.y); // XXX Areas are screwy; they return their rects as a pair of points, one pair // stored into the width and height. *width = presContext->AppUnitsToDevPixels(rect.width - rect.x); *height = presContext->AppUnitsToDevPixels(rect.height - rect.y); // Put coords in absolute screen coords orgRectPixels = frame->GetScreenRectExternal(); *x += orgRectPixels.x; *y += orgRectPixels.y; return NS_OK; }