/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * John Gaunt (jgaunt@netscape.com) (original author) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsHTMLWin32ObjectAccessible.h" #include "nsAccessibleWrap.h" nsHTMLWin32ObjectOwnerAccessible::nsHTMLWin32ObjectOwnerAccessible(nsIDOMNode* aNode, nsIWeakReference* aShell, void* aHwnd): nsAccessibleWrap(aNode, aShell) { mHwnd = aHwnd; } NS_IMETHODIMP nsHTMLWin32ObjectOwnerAccessible::Shutdown() { nsAccessibleWrap::Shutdown(); mNativeAccessible = nsnull; return NS_OK; } /** * Our only child is a nsHTMLWin32ObjectAccessible */ NS_IMETHODIMP nsHTMLWin32ObjectOwnerAccessible::GetFirstChild(nsIAccessible **aFirstChild) { *aFirstChild = mNativeAccessible; if (!mNativeAccessible) { if (!mHwnd) { return NS_OK; } mNativeAccessible = new nsHTMLWin32ObjectAccessible(mHwnd) ; SetFirstChild(mNativeAccessible); *aFirstChild = mNativeAccessible; } NS_IF_ADDREF(*aFirstChild); return NS_OK; } NS_IMETHODIMP nsHTMLWin32ObjectOwnerAccessible::GetLastChild(nsIAccessible **aLastChild) { return GetFirstChild(aLastChild); } NS_IMETHODIMP nsHTMLWin32ObjectOwnerAccessible::GetChildCount(PRInt32 *aChildCount) { nsCOMPtr onlyChild; GetFirstChild(getter_AddRefs(onlyChild)); *aChildCount = onlyChild ? 1 : 0; return NS_OK; } nsHTMLWin32ObjectAccessible::nsHTMLWin32ObjectAccessible(void* aHwnd): nsLeafAccessible(nsnull, nsnull) { mHwnd = aHwnd; if (mHwnd) { // The plugin is not windowless. In this situation we use // use its inner child owned by the plugin so that we don't get // in an infinite loop, where the WM_GETOBJECT's get forwarded // back to us and create another nsHTMLWin32ObjectAccessible HWND childWnd = ::GetWindow((HWND)aHwnd, GW_CHILD); if (childWnd) { mHwnd = childWnd; } } } NS_IMPL_ISUPPORTS_INHERITED1(nsHTMLWin32ObjectAccessible, nsAccessible, nsIAccessibleWin32Object) NS_IMETHODIMP nsHTMLWin32ObjectAccessible::GetHwnd(void **aHwnd) { *aHwnd = mHwnd; return NS_OK; }