/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Communicator client code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Original Author: David W. Hyatt (hyatt@netscape.com) * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsXBLPrototypeHandler_h__ #define nsXBLPrototypeHandler_h__ #include "nsIAtom.h" #include "nsString.h" #include "nsCOMPtr.h" #include "nsIController.h" #include "nsAutoPtr.h" #include "nsXBLEventHandler.h" #include "nsIWeakReference.h" #include "nsIScriptGlobalObject.h" #include "nsDOMScriptObjectHolder.h" #include "nsCycleCollectionParticipant.h" class nsIDOMEvent; class nsIContent; class nsIDOMUIEvent; class nsIDOMKeyEvent; class nsIDOMMouseEvent; class nsPIDOMEventTarget; class nsIDOM3EventTarget; class nsXBLPrototypeBinding; #define NS_HANDLER_TYPE_XBL_JS (1 << 0) #define NS_HANDLER_TYPE_XBL_COMMAND (1 << 1) #define NS_HANDLER_TYPE_XUL (1 << 2) #define NS_HANDLER_HAS_ALLOW_UNTRUSTED_ATTR (1 << 4) #define NS_HANDLER_ALLOW_UNTRUSTED (1 << 5) #define NS_HANDLER_TYPE_SYSTEM (1 << 6) #define NS_HANDLER_TYPE_PREVENTDEFAULT (1 << 7) // XXX Use nsIDOMEvent:: codes? #define NS_PHASE_CAPTURING 1 #define NS_PHASE_TARGET 2 #define NS_PHASE_BUBBLING 3 class nsXBLPrototypeHandler { public: // This constructor is used by XBL handlers (both the JS and command shorthand variety) nsXBLPrototypeHandler(const PRUnichar* aEvent, const PRUnichar* aPhase, const PRUnichar* aAction, const PRUnichar* aCommand, const PRUnichar* aKeyCode, const PRUnichar* aCharCode, const PRUnichar* aModifiers, const PRUnichar* aButton, const PRUnichar* aClickCount, const PRUnichar* aGroup, const PRUnichar* aPreventDefault, const PRUnichar* aAllowUntrusted, nsXBLPrototypeBinding* aBinding, PRUint32 aLineNumber); // This constructor is used only by XUL key handlers (e.g., ) nsXBLPrototypeHandler(nsIContent* aKeyElement); ~nsXBLPrototypeHandler(); // if aCharCode is not zero, it is used instead of the charCode of aKeyEvent. PRBool KeyEventMatched(nsIDOMKeyEvent* aKeyEvent, PRUint32 aCharCode = 0, PRBool aIgnoreShiftKey = PR_FALSE); inline PRBool KeyEventMatched(nsIAtom* aEventType, nsIDOMKeyEvent* aEvent, PRUint32 aCharCode = 0, PRBool aIgnoreShiftKey = PR_FALSE) { if (aEventType != mEventName) return PR_FALSE; return KeyEventMatched(aEvent, aCharCode, aIgnoreShiftKey); } PRBool MouseEventMatched(nsIDOMMouseEvent* aMouseEvent); inline PRBool MouseEventMatched(nsIAtom* aEventType, nsIDOMMouseEvent* aEvent) { if (aEventType != mEventName) return PR_FALSE; return MouseEventMatched(aEvent); } already_AddRefed GetHandlerElement(); void AppendHandlerText(const nsAString& aText); PRUint8 GetPhase() { return mPhase; } PRUint8 GetType() { return mType; } nsXBLPrototypeHandler* GetNextHandler() { return mNextHandler; } void SetNextHandler(nsXBLPrototypeHandler* aHandler) { mNextHandler = aHandler; } nsresult ExecuteHandler(nsPIDOMEventTarget* aTarget, nsIDOMEvent* aEvent); already_AddRefed GetEventName(); void SetEventName(nsIAtom* aName) { mEventName = aName; } nsXBLEventHandler* GetEventHandler() { if (!mHandler) { NS_NewXBLEventHandler(this, mEventName, getter_AddRefs(mHandler)); // XXX Need to signal out of memory? } return mHandler; } nsXBLEventHandler* GetCachedEventHandler() { return mHandler; } PRBool HasAllowUntrustedAttr() { return (mType & NS_HANDLER_HAS_ALLOW_UNTRUSTED_ATTR) != 0; } // This returns a valid value only if HasAllowUntrustedEventsAttr returns // PR_TRUE. PRBool AllowUntrustedEvents() { return (mType & NS_HANDLER_ALLOW_UNTRUSTED) != 0; } public: static PRUint32 gRefCnt; protected: already_AddRefed GetController(nsPIDOMEventTarget* aTarget); inline PRInt32 GetMatchingKeyCode(const nsAString& aKeyName); void ConstructPrototype(nsIContent* aKeyElement, const PRUnichar* aEvent=nsnull, const PRUnichar* aPhase=nsnull, const PRUnichar* aAction=nsnull, const PRUnichar* aCommand=nsnull, const PRUnichar* aKeyCode=nsnull, const PRUnichar* aCharCode=nsnull, const PRUnichar* aModifiers=nsnull, const PRUnichar* aButton=nsnull, const PRUnichar* aClickCount=nsnull, const PRUnichar* aGroup=nsnull, const PRUnichar* aPreventDefault=nsnull, const PRUnichar* aAllowUntrusted=nsnull); void ReportKeyConflict(const PRUnichar* aKey, const PRUnichar* aModifiers, nsIContent* aElement, const char *aMessageName); void GetEventType(nsAString& type); PRBool ModifiersMatchMask(nsIDOMUIEvent* aEvent, PRBool aIgnoreShiftKey = PR_FALSE); nsresult DispatchXBLCommand(nsPIDOMEventTarget* aTarget, nsIDOMEvent* aEvent); nsresult DispatchXULKeyCommand(nsIDOMEvent* aEvent); nsresult EnsureEventHandler(nsIScriptGlobalObject* aGlobal, nsIScriptContext *aBoundContext, nsIAtom *aName, nsScriptObjectHolder &aHandler); static PRInt32 KeyToMask(PRInt32 key); static PRInt32 kAccelKey; static PRInt32 kMenuAccessKey; static void InitAccessKeys(); static const PRInt32 cShift; static const PRInt32 cAlt; static const PRInt32 cControl; static const PRInt32 cMeta; static const PRInt32 cShiftMask; static const PRInt32 cAltMask; static const PRInt32 cControlMask; static const PRInt32 cMetaMask; static const PRInt32 cAllModifiers; protected: union { nsIWeakReference* mHandlerElement; // For XUL element handlers. [STRONG] PRUnichar* mHandlerText; // For XBL handlers (we don't build an // element for the , and instead // we cache the JS text or command name // that we should use. }; PRUint32 mLineNumber; // The line number we started at in the XBL file // The following four values make up 32 bits. PRUint8 mPhase; // The phase (capturing, bubbling) PRUint8 mKeyMask; // Which modifier keys this event handler expects to have down // in order to be matched. PRUint8 mType; // The type of the handler. The handler is either a XUL key // handler, an XBL "command" event, or a normal XBL event with // accompanying JavaScript. The high bit is used to indicate // whether this handler should prevent the default action. PRUint8 mMisc; // Miscellaneous extra information. For key events, // stores whether or not we're a key code or char code. // For mouse events, stores the clickCount. // The primary filter information for mouse/key events. PRInt32 mDetail; // For key events, contains a charcode or keycode. For // mouse events, stores the button info. // Prototype handlers are chained. We own the next handler in the chain. nsXBLPrototypeHandler* mNextHandler; nsCOMPtr mEventName; // The type of the event, e.g., "keypress" nsRefPtr mHandler; nsXBLPrototypeBinding* mPrototypeBinding; // the binding owns us }; #endif