/* * Copyright © 2004 David Reveman * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of * David Reveman not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission. * David Reveman makes no representations about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. * * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: David Reveman */ #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "glitz_aglint.h" static glitz_extension_map agl_extensions[] = { { 0.0, "GL_APPLE_pixel_buffer", GLITZ_AGL_FEATURE_PBUFFER_MASK }, { 0.0, "GL_ARB_multisample", GLITZ_AGL_FEATURE_MULTISAMPLE_MASK }, { 0.0, "GL_ARB_texture_rectangle", GLITZ_AGL_FEATURE_TEXTURE_RECTANGLE_MASK }, { 0.0, "GL_EXT_texture_rectangle", GLITZ_AGL_FEATURE_TEXTURE_RECTANGLE_MASK }, { 0.0, "GL_NV_texture_rectangle", GLITZ_AGL_FEATURE_TEXTURE_RECTANGLE_MASK }, { 0.0, NULL, 0 } }; glitz_status_t glitz_agl_query_extensions (glitz_agl_thread_info_t *thread_info) { GLint attrib[] = { AGL_RGBA, AGL_NO_RECOVERY, AGL_NONE }; AGLPixelFormat pf; AGLContext context; thread_info->agl_feature_mask = 0; pf = aglChoosePixelFormat (NULL, 0, attrib); context = aglCreateContext (pf, NULL); if (context) { const char *gl_extensions_string; aglSetCurrentContext (context); gl_extensions_string = (const char *) glGetString (GL_EXTENSIONS); thread_info->agl_feature_mask = glitz_extensions_query (0.0, gl_extensions_string, agl_extensions); if (thread_info->agl_feature_mask & GLITZ_AGL_FEATURE_MULTISAMPLE_MASK) { const char *vendor; vendor = glGetString (GL_VENDOR); if (vendor) { /* NVIDIA's driver seem to support multisample with pbuffers */ if (!strncmp ("NVIDIA", vendor, 6)) thread_info->agl_feature_mask |= GLITZ_AGL_FEATURE_PBUFFER_MULTISAMPLE_MASK; } } aglSetCurrentContext (NULL); aglDestroyContext (context); } aglDestroyPixelFormat (pf); return GLITZ_STATUS_SUCCESS; }