/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsDeviceContextPh_h___ #define nsDeviceContextPh_h___ #include "nsDeviceContext.h" #include "nsIWidget.h" #include "nsIView.h" #include "nsIRenderingContext.h" #include "nsIScreenManager.h" #include "nsRenderingContextPh.h" #include class nsDeviceContextPh : public DeviceContextImpl { public: nsDeviceContextPh(); virtual ~nsDeviceContextPh(); NS_IMETHOD Init(nsNativeWidget aWidget); NS_IMETHOD CreateRenderingContext(nsIRenderingContext *&aContext); NS_IMETHOD CreateRenderingContext(nsIView *aView, nsIRenderingContext *&aContext) {return (DeviceContextImpl::CreateRenderingContext(aView,aContext));} NS_IMETHOD CreateRenderingContext(nsIWidget *aWidget, nsIRenderingContext *&aContext) {return (DeviceContextImpl::CreateRenderingContext(aWidget,aContext));} inline NS_IMETHODIMP SupportsNativeWidgets(PRBool &aSupportsWidgets) { /* REVISIT: These needs to return FALSE if we are printing! */ if( nsnull == mDC ) aSupportsWidgets = PR_TRUE; else aSupportsWidgets = PR_FALSE; /* while printing! */ return NS_OK; } NS_IMETHOD GetSystemFont(nsSystemFontID anID, nsFont *aFont) const; //get a low level drawing surface for rendering. the rendering context //that is passed in is used to create the drawing surface if there isn't //already one in the device context. the drawing surface is then cached //in the device context for re-use. inline NS_IMETHODIMP GetDrawingSurface(nsIRenderingContext &aContext, nsIDrawingSurface* &aSurface) { nsRect aRect; GetClientRect( aRect ); aContext.CreateDrawingSurface(aRect, 0, aSurface); return nsnull == aSurface ? NS_ERROR_OUT_OF_MEMORY : NS_OK; } NS_IMETHOD CheckFontExistence(const nsString& aFontName); NS_IMETHOD GetDeviceSurfaceDimensions(PRInt32 &aWidth, PRInt32 &aHeight); inline NS_IMETHOD GetClientRect(nsRect &aRect) { return GetRect ( aRect ); } NS_IMETHOD GetRect(nsRect &aRect); NS_IMETHOD GetDeviceContextFor(nsIDeviceContextSpec *aDevice, nsIDeviceContext *&aContext); NS_IMETHOD BeginDocument(PRUnichar *t, PRUnichar* aPrintToFileName, PRInt32 aStartPage, PRInt32 aEndPage); NS_IMETHOD EndDocument(void); NS_IMETHOD AbortDocument(void); NS_IMETHOD BeginPage(void); NS_IMETHOD EndPage(void); inline NS_IMETHODIMP GetDepth(PRUint32& aDepth) { aDepth = mDepth; // 24; return NS_OK; } static int prefChanged(const char *aPref, void *aClosure); nsresult SetDPI(PRInt32 dpi); protected: nsresult Init(nsNativeDeviceContext aContext, nsIDeviceContext *aOrigContext); nsresult GetDisplayInfo(PRInt32 &aWidth, PRInt32 &aHeight, PRUint32 &aDepth); void CommonInit(nsNativeDeviceContext aDC); void GetPrinterRect(int *width, int *height); nsIDrawingSurface* mSurface; PRUint32 mDepth; // bit depth of device float mPixelScale; float mWidthFloat; float mHeightFloat; PRInt32 mWidth; PRInt32 mHeight; nsIDeviceContextSpec *mSpec; nsNativeDeviceContext mDC; PhGC_t *mGC; static nscoord mDpi; PRBool mIsPrintingStart; private: nsCOMPtr mScreenManager; int ReadSystemFonts( ) const; void DefaultSystemFonts( ) const; }; #define NS_FONT_STYLE_ANTIALIAS 0xf0 #endif /* nsDeviceContextPh_h___ */