/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * mozilla.org. * Portions created by the Initial Developer are Copyright (C) 2004 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * Vladimir Vukicevic * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsThebesRegion.h" NS_IMPL_ISUPPORTS1(nsThebesRegion, nsIRegion) nsThebesRegion::nsThebesRegion() { NS_INIT_ISUPPORTS(); } nsresult nsThebesRegion::Init (void) { mRegion.SetEmpty(); return NS_OK; } void nsThebesRegion::SetTo (const nsIRegion &aRegion) { const nsThebesRegion* pRegion = static_cast(&aRegion); mRegion = pRegion->mRegion; } void nsThebesRegion::SetTo (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion = nsRect (aX, aY, aWidth, aHeight); } void nsThebesRegion::Intersect (const nsIRegion &aRegion) { const nsThebesRegion* pRegion = static_cast(&aRegion); mRegion.And (mRegion, pRegion->mRegion); } void nsThebesRegion::Intersect (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.And (mRegion, nsRect (aX, aY, aWidth, aHeight)); } void nsThebesRegion::Union (const nsIRegion &aRegion) { const nsThebesRegion* pRegion = static_cast(&aRegion); mRegion.Or (mRegion, pRegion->mRegion); } void nsThebesRegion::Union (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.Or (mRegion, nsRect (aX, aY, aWidth, aHeight)); } void nsThebesRegion::Subtract (const nsIRegion &aRegion) { const nsThebesRegion* pRegion = static_cast(&aRegion); mRegion.Sub (mRegion, pRegion->mRegion); } void nsThebesRegion::Subtract (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { mRegion.Sub (mRegion, nsRect (aX, aY, aWidth, aHeight)); } PRBool nsThebesRegion::IsEmpty (void) { return mRegion.IsEmpty (); } PRBool nsThebesRegion::IsEqual (const nsIRegion &aRegion) { const nsThebesRegion* pRegion = static_cast(&aRegion); return mRegion.IsEqual (pRegion->mRegion); } void nsThebesRegion::GetBoundingBox (PRInt32 *aX, PRInt32 *aY, PRInt32 *aWidth, PRInt32 *aHeight) { nsRect BoundRect; BoundRect = mRegion.GetBounds(); *aX = BoundRect.x; *aY = BoundRect.y; *aWidth = BoundRect.width; *aHeight = BoundRect.height; } void nsThebesRegion::Offset (PRInt32 aXOffset, PRInt32 aYOffset) { mRegion.MoveBy (aXOffset, aYOffset); } PRBool nsThebesRegion::ContainsRect (PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight) { nsRegion TmpRegion; TmpRegion.And (mRegion, nsRect (aX, aY, aWidth, aHeight)); return (!TmpRegion.IsEmpty ()); } NS_IMETHODIMP nsThebesRegion::GetRects (nsRegionRectSet **aRects) { if (!aRects) return NS_ERROR_NULL_POINTER; nsRegionRectSet* pRegionSet = *aRects; PRUint32 NumRects = mRegion.GetNumRects (); if (pRegionSet == nsnull) // Not yet allocated { PRUint8* pBuf = new PRUint8 [sizeof (nsRegionRectSet) + NumRects * sizeof (nsRegionRect)]; pRegionSet = reinterpret_cast(pBuf); pRegionSet->mRectsLen = NumRects + 1; } else // Already allocated in previous call { if (NumRects > pRegionSet->mRectsLen) // passed array is not big enough - reallocate it. { delete [] reinterpret_cast(pRegionSet); PRUint8* pBuf = new PRUint8 [sizeof (nsRegionRectSet) + NumRects * sizeof (nsRegionRect)]; pRegionSet = reinterpret_cast(pBuf); pRegionSet->mRectsLen = NumRects + 1; } } pRegionSet->mNumRects = NumRects; *aRects = pRegionSet; nsRegionRectIterator ri (mRegion); nsRegionRect* pDest = &pRegionSet->mRects [0]; const nsRect* pSrc; while ((pSrc = ri.Next ())) { pDest->x = pSrc->x; pDest->y = pSrc->y; pDest->width = pSrc->width; pDest->height = pSrc->height; pDest++; } return NS_OK; } NS_IMETHODIMP nsThebesRegion::FreeRects (nsRegionRectSet *aRects) { if (!aRects) return NS_ERROR_NULL_POINTER; delete [] reinterpret_cast(aRects); return NS_OK; } NS_IMETHODIMP nsThebesRegion::GetNativeRegion (void *&aRegion) const { aRegion = 0; return NS_OK; } NS_IMETHODIMP nsThebesRegion::GetRegionComplexity (nsRegionComplexity &aComplexity) const { switch (mRegion.GetNumRects ()) { case 0: aComplexity = eRegionComplexity_empty; break; case 1: aComplexity = eRegionComplexity_rect; break; default: aComplexity = eRegionComplexity_complex; break; } return NS_OK; } NS_IMETHODIMP nsThebesRegion::GetNumRects (PRUint32 *aRects) const { *aRects = mRegion.GetNumRects (); return NS_OK; }