/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Sergei Dolgov (sergei_d@fi.tartu.ee); Tartu University * Portions created by the Initial Developer are Copyright (C) 2002 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIPlatformCharset.h" #include "nsReadableUtils.h" #include "nsPlatformCharset.h" // In BeOS, each window runs in its own thread. Because of this, // we have a proxy layer between the mozilla UI thread, and calls made // within the window's thread via CallMethod(). However, since the windows // are still running in their own thread, and reference counting takes place within // that thread, we need to reference and de-reference outselves atomically. // See BugZilla Bug# 92793 NS_IMPL_THREADSAFE_ISUPPORTS1(nsPlatformCharset, nsIPlatformCharset) nsPlatformCharset::nsPlatformCharset() { mCharset.AssignLiteral("UTF-8"); } nsPlatformCharset::~nsPlatformCharset() { } NS_IMETHODIMP nsPlatformCharset::GetCharset(nsPlatformCharsetSel selector, nsACString& aResult) { aResult = mCharset; return NS_OK; } NS_IMETHODIMP nsPlatformCharset::GetDefaultCharsetForLocale(const nsAString& localeName, nsACString& aResult) { aResult = mCharset; return NS_OK; } NS_IMETHODIMP nsPlatformCharset::Init() { return NS_OK; } nsresult nsPlatformCharset::MapToCharset(short script, short region, nsACString& aCharset) { return NS_OK; } nsresult nsPlatformCharset::MapToCharset(nsAString& inANSICodePage, nsACString& aCharset) { return NS_OK; } nsresult nsPlatformCharset::InitGetCharset(nsACString &aString) { aString = mCharset; return NS_OK; } nsresult nsPlatformCharset::ConvertLocaleToCharsetUsingDeprecatedConfig(nsAString& locale, nsACString& aResult) { aResult = mCharset; return NS_OK; } nsresult nsPlatformCharset::VerifyCharset(nsCString &aCharset) { aCharset = mCharset; return NS_OK; } nsresult nsPlatformCharset::InitInfo() { return NS_OK; }