/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIFactory.h" #include "nsString.h" #include "nsVoidArray.h" #include "nsICharsetConverterManager.h" #include "nsISaveAsCharset.h" #define MASK_FALLBACK(a) (nsISaveAsCharset::mask_Fallback & (a)) #define MASK_ENTITY(a) (nsISaveAsCharset::mask_Entity & (a)) #define MASK_CHARSET_FALLBACK(a) (nsISaveAsCharset::mask_CharsetFallback & (a)) #define MASK_IGNORABLE_FALLBACK(a) (nsISaveAsCharset::mask_IgnorableFallback & (a)) #define ATTR_NO_FALLBACK(a) (nsISaveAsCharset::attr_FallbackNone == MASK_FALLBACK(a) && \ nsISaveAsCharset::attr_EntityAfterCharsetConv != MASK_ENTITY(a)) class nsIUnicodeEncoder; class nsIEntityConverter; class nsSaveAsCharset : public nsISaveAsCharset { public: // // implementation methods // nsSaveAsCharset(); virtual ~nsSaveAsCharset(); // // nsISupports // NS_DECL_ISUPPORTS // // nsIEntityConverter // NS_IMETHOD Init(const char *charset, PRUint32 attr, PRUint32 entityVersion); NS_IMETHOD Convert(const PRUnichar *inString, char **_retval); NS_IMETHODIMP GetCharset(char * *aCharset); protected: NS_IMETHOD DoCharsetConversion(const PRUnichar *inString, char **outString); NS_IMETHOD DoConversionFallBack(PRUint32 inUCS4, char *outString, PRInt32 bufferLength); // do the fallback, reallocate the buffer if necessary // need to pass destination buffer info (size, current position and estimation of rest of the conversion) NS_IMETHOD HandleFallBack(PRUint32 character, char **outString, PRInt32 *bufferLength, PRInt32 *currentPos, PRInt32 estimatedLength); nsresult SetupUnicodeEncoder(const char* charset); nsresult SetupCharsetList(const char *charsetList); const char * GetNextCharset(); PRUint32 mAttribute; // conversion attribute PRUint32 mEntityVersion; // see nsIEntityConverter nsCOMPtr mEncoder; // encoder (convert from unicode) nsCOMPtr mEntityConverter; nsCStringArray mCharsetList; PRInt32 mCharsetListIndex; }; nsresult NS_NewSaveAsCharset(nsISupports **inst);