/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SVG project. * * The Initial Developer of the Original Code is IBM Corporation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __NS_SVGFILTERINSTANCE_H__ #define __NS_SVGFILTERINSTANCE_H__ #include "nsIDOMSVGLength.h" #include "nsIDOMSVGRect.h" #include "nsInterfaceHashtable.h" #include "nsClassHashtable.h" #include "nsIDOMSVGFilters.h" #include "nsRect.h" #include "nsIContent.h" #include "nsAutoPtr.h" #include "gfxImageSurface.h" class nsSVGLength2; class nsSVGElement; class nsSVGFilterInstance { public: class ColorModel { public: enum ColorSpace { SRGB, LINEAR_RGB }; enum AlphaChannel { UNPREMULTIPLIED, PREMULTIPLIED }; ColorModel(ColorSpace aColorSpace, AlphaChannel aAlphaChannel) : mColorSpace(aColorSpace), mAlphaChannel(aAlphaChannel) {} PRBool operator==(const ColorModel& aOther) const { return mColorSpace == aOther.mColorSpace && mAlphaChannel == aOther.mAlphaChannel; } ColorSpace mColorSpace; AlphaChannel mAlphaChannel; }; float GetPrimitiveLength(nsSVGLength2 *aLength) const; void GetFilterSubregion(nsIContent *aFilter, nsRect defaultRegion, nsRect *result); // Allocates an image surface that covers mSurfaceRect (it uses // device offsets so that its origin is positioned at mSurfaceRect.TopLeft() // when using cairo to draw into the surface). The surface is cleared // to transparent black. already_AddRefed GetImage(); void LookupImage(const nsAString &aName, gfxImageSurface **aImage, nsRect *aRegion, const ColorModel &aColorModel); nsRect LookupImageRegion(const nsAString &aName); ColorModel LookupImageColorModel(const nsAString &aName); void DefineImage(const nsAString &aName, gfxImageSurface *aImage, const nsRect &aRegion, const ColorModel &aColorModel); void GetFilterBox(float *x, float *y, float *width, float *height) const { *x = mFilterX; *y = mFilterY; *width = mFilterWidth; *height = mFilterHeight; } nsSVGFilterInstance(nsSVGElement *aTarget, nsIDOMSVGRect *aTargetBBox, float aFilterX, float aFilterY, float aFilterWidth, float aFilterHeight, PRUint32 aFilterResX, PRUint32 aFilterResY, PRUint16 aPrimitiveUnits) : mTarget(aTarget), mTargetBBox(aTargetBBox), mLastImage(nsnull), mFilterX(aFilterX), mFilterY(aFilterY), mFilterWidth(aFilterWidth), mFilterHeight(aFilterHeight), mFilterResX(aFilterResX), mFilterResY(aFilterResY), mSurfaceRect(0, 0, aFilterResX, aFilterResY), mPrimitiveUnits(aPrimitiveUnits) { mImageDictionary.Init(); } void SetSurfaceRect(const nsRect& aRect) { mSurfaceRect = aRect; } const nsRect& GetSurfaceRect() const { return mSurfaceRect; } PRInt32 GetSurfaceWidth() const { return mSurfaceRect.width; } PRInt32 GetSurfaceHeight() const { return mSurfaceRect.height; } PRInt32 GetSurfaceStride() const { return mSurfaceStride; } PRUint32 GetFilterResX() const { return mFilterResX; } PRUint32 GetFilterResY() const { return mFilterResY; } private: class ImageEntry { public: ImageEntry(gfxImageSurface *aImage, const nsRect &aRegion, const ColorModel &aColorModel) : mImage(aImage), mRegion(aRegion), mColorModel(aColorModel) { } nsRefPtr mImage; nsRect mRegion; ColorModel mColorModel; }; nsClassHashtable mImageDictionary; nsRefPtr mTarget; nsCOMPtr mTargetBBox; ImageEntry *mLastImage; float mFilterX, mFilterY, mFilterWidth, mFilterHeight; PRUint32 mFilterResX, mFilterResY; nsRect mSurfaceRect; PRInt32 mSurfaceStride; PRUint16 mPrimitiveUnits; }; #endif