/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * L. David Baron (original author) * Kai Engert * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "prlog.h" #include "nsEntropyCollector.h" #include "nsMemory.h" nsEntropyCollector::nsEntropyCollector() :mBytesCollected(0), mWritePointer(mEntropyCache) { // We could use the uninitialized memory in mEntropyCache as initial // random data, but that means (if any entropy is collected before NSS // initialization and then forwarded) that we'll get warnings from // tools like valgrind for every later operation that depends on the // entropy. memset(mEntropyCache, 0, sizeof(mEntropyCache)); } nsEntropyCollector::~nsEntropyCollector() { } NS_IMPL_THREADSAFE_ISUPPORTS2(nsEntropyCollector, nsIEntropyCollector, nsIBufEntropyCollector) NS_IMETHODIMP nsEntropyCollector::RandomUpdate(void *new_entropy, PRInt32 bufLen) { if (bufLen > 0) { if (mForwardTarget) { return mForwardTarget->RandomUpdate(new_entropy, bufLen); } else { const unsigned char *InputPointer = (const unsigned char *)new_entropy; const unsigned char *PastEndPointer = mEntropyCache + entropy_buffer_size; // if the input is large, we only take as much as we can store PRInt32 bytes_wanted = PR_MIN(bufLen, entropy_buffer_size); // remember the number of bytes we will have after storing new_entropy mBytesCollected = PR_MIN(entropy_buffer_size, mBytesCollected + bytes_wanted); // as the above statements limit bytes_wanted to the entropy_buffer_size, // this loop will iterate at most twice. while (bytes_wanted > 0) { // how many bytes to end of cyclic buffer? const PRInt32 space_to_end = PastEndPointer - mWritePointer; // how many bytes can we copy, not reaching the end of the buffer? const PRInt32 this_time = PR_MIN(space_to_end, bytes_wanted); // copy at most to the end of the cyclic buffer for (PRInt32 i = 0; i < this_time; ++i) { unsigned int old = *mWritePointer; // combine new and old value already stored in buffer // this logic comes from PSM 1 *mWritePointer++ = ((old << 1) | (old >> 7)) ^ *InputPointer++; } PR_ASSERT(mWritePointer <= PastEndPointer); PR_ASSERT(mWritePointer >= mEntropyCache); // have we arrived at the end of the buffer? if (PastEndPointer == mWritePointer) { // reset write pointer back to begining of our buffer mWritePointer = mEntropyCache; } // subtract the number of bytes we have already copied bytes_wanted -= this_time; } } } return NS_OK; } NS_IMETHODIMP nsEntropyCollector::ForwardTo(nsIEntropyCollector *aCollector) { NS_PRECONDITION(!mForwardTarget, "|ForwardTo| should only be called once."); mForwardTarget = aCollector; mForwardTarget->RandomUpdate(mEntropyCache, mBytesCollected); mBytesCollected = 0; return NS_OK; } NS_IMETHODIMP nsEntropyCollector::DontForward() { mForwardTarget = nsnull; return NS_OK; }