/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla OS/2 libraries. * * The Initial Developer of the Original Code is * John Fairhurst, . * Portions created by the Initial Developer are Copyright (C) 1999 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsframewindow_h #define _nsframewindow_h // Widget needs to treat the frame/client as one window - it's only really // interested in the client. // // mWnd is the client window; mBounds holds the frame rectangle relative to // the desktop. // // The frame itself is subclassed so OnMove events for the client happen. #include "nsWindow.h" #include "nssize.h" class nsFrameWindow : public nsWindow { public: nsFrameWindow(); virtual ~nsFrameWindow(); // So Destroy, Show, SetWindowPos, SetTitle, etc. work HWND GetMainWindow() const { return mFrameWnd; } protected: PFNWP fnwpDefFrame; nsSize mSizeClient; nsSize mSizeBorder; // So we can create the frame, parent the client & position it right virtual void RealDoCreate( HWND hwndP, nsWindow *aParent, const nsRect &aRect, EVENT_CALLBACK aHandleEventFunction, nsIDeviceContext *aContext, nsIAppShell *aAppShell, nsWidgetInitData *aInitData, HWND hwndO); // So correct sizing behaviour happens PRBool OnReposition( PSWP pSwp); // Set up client sizes from frame dimensions void UpdateClientSize(); PRInt32 GetClientHeight() { return mSizeClient.height; } // So we can catch move messages MRESULT FrameMessage( ULONG msg, MPARAM mp1, MPARAM mp2); NS_IMETHOD Show( PRBool bState); void SetWindowListVisibility( PRBool bState); // We have client NS_IMETHOD GetClientBounds( nsRect &aRect); friend MRESULT EXPENTRY fnwpFrame( HWND, ULONG, MPARAM, MPARAM); static BOOL fHiddenWindowCreated; }; #endif