#ifndef _SSTATE_H_ #define _SSTATE_H_ /* includes */ #include "common.h" #include "types.h" /* types */ typedef enum { ACTION_NULL, ACTION_SOA, ACTION_SCHEMA, ACTION_XFER } action_type; typedef enum { STATUS_NULL, STATUS_WAIT, STATUS_ERROR, STATUS_OK } status_type; typedef struct _slave_state_struct { char *name; int pid; action_type action; status_type status; } slave_state_struct; /* prototypes */ int set_slave_state PROTO((char *name, int pid, int action, int status)); slave_state_struct * get_slave_state PROTO((char *name)); void init_slave_state_list PROTO((dl_list_type *slave_aa_list)); void wait_for_child_processes PROTO((int count, int seconds, int action)); #endif /* _SSTATE_H_ */